Sunshine Hurts

Once again, I have created a game for the Game Prototype Challenge! It’s called “Sunshine Hurts” and is very much unfinished (of course) but here it is. If the controls don’t work, click the game to give it focus.

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If it’s not immediately obvious, staying in the sunshine too long causes you to die.

I wrote a lengthy post mortem about this project. Read it by clicking here.

7 Responses to “Sunshine Hurts”

  1. Lawrie 21 March 2011 at 22:01 #

    Really nice – loads of cool effect going on. Love the vignette, static and the brightness of the sun. Is the “death glitch” effect using based on Justin’s (Soulwire)?

  2. Kyle 21 March 2011 at 22:04 #

    Yep I used his framework to do the glitching :) I’ll do a writeup soon and talk about how I used that and other stuff.

  3. Lawrie 21 March 2011 at 22:05 #

    God, I should really proof read my comments. You’d think English wasn’t my first language…

  4. Justin 28 March 2011 at 23:09 #

    This is really cool. Pretty short but I don’t care. It’s epic! :)


Trackbacks/Pingbacks.

  1. Game Prototype Challenge V4 | HelixFox | Games by Kyle Rodgers - March 21, 2011

    [...] You can play it over here. [...]

  2. #GPCv4 – The Camel’s Back | Indie Game Developer Breakdance McFunkypants - March 22, 2011

    [...] Sunshine Hurts by Kyle Rodgers [...]

  3. My GPCv4 game: Wot I Think | HelixFox | Games by Kyle Rodgers - March 22, 2011

    [...] Sunshine Hurts [...]

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