March 2010: Kill Birds With Rockets
To play, click the green areas (away from the birds) and kill all the birds.
The development for this game went a lot smoother than Get Out as I had a slightly better understanding of what kind of realistic time limit I was looking at.
One thing that surprised me about this game is how much I like the faux turn-based nature of it. I think it has a lot of potential for a base game mechanic for casual strategy games – maybe something where you’re controlling some units that pauses often for you to make strategical decisions, like which route to take to attack an enemy. Or something. Similarly, the game mechanic was pretty popular on Kongregate and Newgrounds, according to the comments I got.
The main thing I didn’t like about it was how the randomness could vastly affect the difficulty on the later levels. If the birds were spread out it was a lot harder than if they started clumped together. I guess this could be solved either by pre-placing the bird positions or by having more birds (which would generally create more even distributions most of the time). If the game had obstacles then that would help too as with less actual space to place the birds then they can’t be spread out as much (sort of how it works in my unfinished devil game which, admittedly, is actually fairly similar to this game).
The game has a lot of scope for further development with stuff like different rockets, walls/obstacles, different birds and bird behaviours and all sorts of shit. I like it.




“One thing that surprised me about this game is how much I like the faux turn-based nature of it. I think it has a lot of potential for a base game mechanic for casual strategy games”
The way you wrote, it sounds like you think you came up with the idea. You know of steambirds, riiight? =\
http://www.kongregate.com/games/weasello/steambirds
I didn’t know about Steambirds when I made this game, but I’ve seen it since then. It’s not surprising that someone else out there has come up with a similar mechanic, really, with the amount of flash games being made every day. Steambirds is certainly a much more refined and polished rendition of this mechanic, though